abo Workspace is a translation workspace built for game localization. Build up terminology, style, and translation memory inside your project — and keep using them across updates and sequels.
So you never have to do the same work twice.
In abo Workspace, every translation adds to your project's assets. The next update, the next language — you never start from scratch.
Past translations build up per language. Identical source is reused, so you only work on what's actually new.
Character names, skill names, item names, and system terms are shared across the entire project.
Build up your world, tone, and style guidelines — and carry them into AI translation too.
What you grow stays with your project.
AI handles the first pass, drawing on your terminology, style, and past translations — but the final call is always yours.
Even a job of hundreds of thousands of characters — you don't have to sit at the screen until it finishes.
UI, terminology, placeholders, long-term live ops — designed around the realities of game translation.
Designed from the start around readability and real translation workflows across English, Chinese, Japanese, and Korean.
No heavy onboarding, no complex permission setup — start your project right away.
Buy AI usage as needed — no subscription required.
* Per-character price is a rough guide. Actual AI usage is billed by the number of tokens consumed.
Start using AI right away with the AI usage included each month.
Run more jobs at once and finish big projects even faster.
Queue up multiple languages and tasks at once; they process in order.
abo.tools grew out of 17 years of hands-on game localization. Placeholders, wandering terminology, CJK readability, pre-delivery checks — the tasks we repeated on the front lines, turned into tools, one at a time.
Repetition belongs to tools. Judgment stays with people.
Carry the work you've done into the work that's next.
Start with a free account. Terminology, style, translation memory — the more you use them, the more stays in your project.