PLUS
Coming soon

Every translation makes the next one easier.

abo Workspace is a translation workspace built for game localization. Build up terminology, style, and translation memory inside your project — and keep using them across updates and sequels.

So you never have to do the same work twice.

Planned
Chinese (Simplified / Traditional)JapaneseKoreanEnglishGermanFrenchSpanishPortugueseItalianRussianThaiVietnameseIndonesianTurkish
Coming soon
The same skill — translated differently after an update.InconsistencyGlossary
A line you already translated — re-checked in every new language pack.Duplicate workTranslation memory
The AI reads naturally — but the feel of the work drifts, bit by bit.Feels offStyle
01 · Assets

Let finished translations carry into the next job.

In abo Workspace, every translation adds to your project's assets. The next update, the next language — you never start from scratch.

Translation memory

Never translate the same line twice.

Past translations build up per language. Identical source is reused, so you only work on what's actually new.

Glossary

Keep names and terms steady across the whole work.

Character names, skill names, item names, and system terms are shared across the entire project.

Style

Stop re-explaining the work's voice every single time.

Build up your world, tone, and style guidelines — and carry them into AI translation too.

What you grow stays with your project.

Let AI do the work. The judgment stays in your hands.

AI handles the first pass, drawing on your terminology, style, and past translations — but the final call is always yours.

02 · Flow

Time-consuming tasks continue in the background.

01
Upload language pack
02
Check terms & style
03
Source review
04
AI first draft
05
Review & edit
06
Version control
07
Bilingual download

Even a job of hundreds of thousands of characters — you don't have to sit at the screen until it finishes.

03 · Why abo

Made for game localization

UI, terminology, placeholders, long-term live ops — designed around the realities of game translation.

Built for English, Chinese, Japanese, and Korean from day one

Designed from the start around readability and real translation workflows across English, Chinese, Japanese, and Korean.

Works even solo

No heavy onboarding, no complex permission setup — start your project right away.

Start without a subscription

Buy AI usage as needed — no subscription required.

04 · Pricing

AI first drafts for hundreds of thousands of characters, in just tens of minutes.

$0.001/ character

* Per-character price is a rough guide. Actual AI usage is billed by the number of tokens consumed.

05 · PLUS

With Plus — faster, and more.

01

Monthly AI allowance included

Start using AI right away with the AI usage included each month.

02

More parallel jobs

Run more jobs at once and finish big projects even faster.

03

Job queue

Queue up multiple languages and tasks at once; they process in order.

06 · From the field

From the front lines of game localization.

abo.tools grew out of 17 years of hands-on game localization. Placeholders, wandering terminology, CJK readability, pre-delivery checks — the tasks we repeated on the front lines, turned into tools, one at a time.

Repetition belongs to tools. Judgment stays with people.

Carry the work you've done into the work that's next.

abo Workspace — coming soon.

Start with a free account. Terminology, style, translation memory — the more you use them, the more stays in your project.

Coming soon